Courses / CS / Luck Thief
Luck Thief
Prerequisites:
Qualifies For:
Level:
3
Study DC:
11
Code:
CS 391
Capture Luck Passive
Trigger:
Whenever anyone critically hits or critically succeeds.
Limit:
Once per turn
Gain 1 FP.
(If the critical is rerolled or downgraded, you do not gain FP. You cannot spend FP gained from a crit to stop it from critting.)
(If the critical is rerolled or downgraded, you do not gain FP. You cannot spend FP gained from a crit to stop it from critting.)
Lucky Streak Passive
Trigger:
Whenever you critically hit or critically pass a save or test of skill
Gain 1 FP.
(If the critical is rerolled or downgraded, you do not gain FP. You cannot spend FP gained from a crit to stop it from critting.)
(This is an alternative to Capture Luck which is simpler to track. At the start of each adventure, you may change which of these abilities you have.)
(If the critical is rerolled or downgraded, you do not gain FP. You cannot spend FP gained from a crit to stop it from critting.)
(This is an alternative to Capture Luck which is simpler to track. At the start of each adventure, you may change which of these abilities you have.)
Steal Luck Ability
Time:
Trigger
Trigger:
When a contest of skill is rolled
Target:
Ranged: sight
Limit:
Once per rest
You may use this ability after seeing the results of rolls in a contest of skill.
Swap two d20 rolls in a contest of skill (swap the roll on the die, not modifiers).
Swap two d20 rolls in a contest of skill (swap the roll on the die, not modifiers).
“This is mine now.”
Name | Effort | Requires | Description |
---|---|---|---|
Capture Luck | 15 | You can use Capture Luck or Lucky Streak | |
Steal Luck | 20 | You can Steal Luck |
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