Courses / AR / Social Network

Social Network

Code:
AR 260
Prerequisites:
Level:
2
Study DC:
10

Spell

Time:
10 minutes
Target:
Creatures within a chalk circle
Cost:
Duration:
Permanent, until dispelled, or dismissed by the caster

A number of willing creatures within the ritual area are telepathically linked in a telepathic communication network. Normally, all existing members of a network need to be present during the ritual to add new members to an existing network.

Once they are on the network, they may communicate words, sounds, and images with any other member or members of the network within signal range of them. A member may leave the network using a means determined by the caster, or may be removed from the network by the caster as a fast action. When this spell is dispelled, only the targeted member is removed from the network.

Communications from this network cannot pass through lead.
The network does not function while the caster is defeated.
You can end this spell as a fast action.

Suggested Backfire: Nearby creatures can read your mind for one day.

Tags: Minor Spellburn, Ritual, Spell, Enchantment, Utility

Upgrades
Name Effort Requires Description
Unlock 5 2 members, 30 ft. range
Signal Boost 1 15 Unlock 10 members, 1 mile range
Penetrates 10 ft. thick walls.
Signal Boost 2 15 Signal Boost 1 20 members, no distance limit (members must be on the same plane)
Penetrates 30 ft. thick walls
Extra Credit
Global Connection
Effort: 20
Requires: Mastery
Unlimited members.
No longer requires all members be present at the ritual to add new members.
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