Courses / CM / Heckle

Heckle

Qualifies For:
Crippling Doubt (Partially)
Level:
1
Study DC:
9
Code:
CM 125

Heckle Ability

Reaction
Reactions are abilities that can be used in response to some triggering event, even if it is not your turn.
Debuff
Debuffs make their targets worse at something.
Time:
Trigger
Trigger:
When an enemy rolls to hit or rolls a test of skill.
Range:
Earshot
Target:
1 target
Cost:
1 use
Limit:
1 use (upgrades to 3 uses)

You have a limited number of uses of Heckle, which refill whenever you roll initiative or rest.
You may Heckle an enemy to give them a penalty on a roll to hit or a test of skill.

You may use Heckle multiple times on the same roll, but the penalties do not add together. Instead, the biggest penalty is used.

Tags: Trigger, Reaction, Diminish, Ranged, Debuff

“You suck.”


Upgrades
Name Effort Requires Description
Unlock 10 1 use
-1 penalty
Penalty 15 Unlock -1d4 penalty
Charge 2 5 Unlock 2 uses
Charge 3 5 Charge 2 3 uses
Extra Credit
Demotivate
Effort: 8
Requires: Mastery
You may use up all your remaining uses of Heckle to give a roll to hit or test of skill -1 for each used.
Snicker
Effort: 2
Requires: Unlock
Whenever anyone critically fails or critically misses, you regain a use of Heckle.
Previous: Demoralize