Courses / CS / Run!

Run!

Prerequisites:
Advised:
Qualifies For:
Level:
2
Study DC:
10
Code:
CS 230

Run Ability

Buff
Buffs make their targets better at something.
Time:
Fast action
Target:
You
Cost:
1 FP
Limit:
Once per turn, on your turn

Either disengage, or move faster until the end of your turn.
During this turn, you have advantage on tests of Agility.

Tags: Fast Action, Mobility, Buff

Speed +5 Passive

You have Speed +5 ft., and +1 effort on extended tests of Agility.

Tags: Mobility, Passive

Dash +30 Passive

When you use the dash action, you can move up to 30 ft. further.
This bonus is affected by reductions to speed.

Tags: Mobility, Passive

“Discretion is the better part of valor.”


Upgrades
Name Effort Requires Description
Run 5 You can use Run to disengage or move faster.
Run gives you Advantage on tests of Agility for this turn.
Speed + 5 ft. when using Run for speed
+1 effort on extended tests of Agility when using Run for speed.
Speed +10 5 Run Speed +10 ft. when using Run for speed
+2 effort on extended tests of Agility when using Run for speed.
Speed +15 5 Speed +10 Speed +15 ft. when using Run for speed
+3 effort on extended tests of Agility when using Run for speed.
Speed +20 5 Speed +15 Speed +20 ft. when using Run for speed
+4 effort on extended tests of Agility when using Run for speed.
Speed +25 5 Speed +20 Speed +25 ft. when using Run for speed
+5 effort on extended tests of Agility when using Run for speed.
Speed +5 5 You have Speed +5 ft.
+1 effort on extended tests of Agility.
Dash +30 5 Dashing lets you move up to 30 ft. further
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