Courses / MA / Take Aim
Take Aim
Code:
MA 125
Level:
1
Study DC:
9
Ability
Time:
Action or Trigger
Trigger:
If all of your attacks during a turn miss
Target:
Ranged: sight
Duration:
Encounter, or until you use Take Aim on another target
You take aim at a target, and get a bonus to hit and damage against them.
This ability only grants bonuses against one creature at a time: the creature you used this ability most recently on.
Untyped or Typeless Damage:
Damage without a type explicitly specified is (typically) of the same type as a weapon’s base damage. Or an ability’s damage type for things other than attacks.
This ability only grants bonuses against one creature at a time: the creature you used this ability most recently on.
Untyped or Typeless Damage:
Damage without a type explicitly specified is (typically) of the same type as a weapon’s base damage. Or an ability’s damage type for things other than attacks.
“Haste makes waste.”
Name | Effort | Requires | Description |
---|---|---|---|
Hit +1 | 10 | +1 to hit | |
Hit +2 | 10 | Hit +1 | +2 to hit |
Hit +3 | 10 | Hit +2 | +3 to hit |
Spot Weakness | 5 | +1 damage +1 damage with heavy weapons |
|
Examine | 0 | Hit +1 | If all of your attacks during your turn miss, you may Take Aim as a reaction. |
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