Courses / MA / Defensive Technique

Defensive Technique

Code:
MA 151
Required For:
Qualifies For:
Level:
1
Study DC:
9

Ability

Trigger:
When you would be hit
Duration:
One hit

When you would be hit, you may use this reaction to give yourself more AC, which may cause that hit to miss.

Tags: AC, Reaction, Trigger

“Getting hit is bad.”


Upgrades
Name Effort Requires Description
AC +½ 15 Choose one:
AC +1 vs. Melee
AC +1 vs. Ranged
AC +1 20 AC +½ AC +1
(For clarity, this replaces the bonus granted by AC +½)
Extra Credit
Sidestep
Effort: 5
Requires: Mastery
When a creature misses you with a melee attack, you may spend 1 stamina to move 5 ft.
This provokes attacks of opportunity.
Patience
Effort: 5
Requires: Mastery
You may take a -20 penalty to your initiative
to defend until the start of your first turn in the combat.
You may do this after seeing your initiative roll.
Defensive Stance
Effort: 1
Requires: Mastery
When you defend or take an action which rolls to hit, you may get +1 AC and +1 to health saves but -2 to hit until the start of your next turn.
Previous: Toughness
Next: Guard