Courses / TH / Intervention

Intervention

Advised:
Qualifies For:
Level:
1
Study DC:
9
Code:
TH 161

Intervention Spell

Reaction
Reactions are abilities that can be used in response to some triggering event, even if it is not your turn.
Time:
Trigger
Trigger:
When you would be hit or fail a health (reflex) save
Target:
You
Cost:
1 SP
Duration:
Until the end of this turn

This spell invokes mighty forces to alter fate to favor you.

Rolls to hit you have disadvantage for the duration.
You have advantage on health (reflex) saves for the duration.

You may use this ability after seeing the roll, and it may potentially turn a hit or fail into a miss or pass.

Tags: Spell, Trigger, Reaction, Hit, Save, Health, Reflex

“I think not.”


Upgrades
Name Effort Requires Description
Unlock 35 You can use Intervention
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