Courses / TH / Intervention

Intervention

Code:
TH 161
Advised:
Qualifies For:
Level:
1
Study DC:
9

Spell

Time:
Trigger
Trigger:
When you would be hit or fail a health (reflex) save
Target:
You
Cost:
1 SP
Duration:
Until the end of this turn

This spell invokes mighty forces to alter fate to favor you.

Rolls to hit you have disadvantage for the duration.
You have advantage on health (reflex) saves for the duration.

You may use this ability after seeing the roll, and it may potentially turn a hit or fail into a miss or pass.

Tags: Spell, Trigger, Reaction, Hit, Save, Health, Reflex

“I think not.”


Upgrades
Name Effort Requires Description
Unlock 35 You can use Intervention
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