Courses / AR / Sharpen Senses
Sharpen Senses
Code:
AR 170
Level:
1
Study DC:
9
Spell
Time:
Action
Target:
You (upgrades to melee: touch)
Cost:
Duration:
Until the caster rests
The target’s senses improve.
The target gets +1 to hit.
The target gets advantage on initiative.
The target gets advantage on tests of their senses, such as Seeking, tracking using Survival, or eavesdropping on secrets using Roguery.
You can end this spell as a fast action.
Suggested Backfire: The target is blinded, deafened, or loses their sense of smell for the duration, and you cannot dismiss this spell.
The target gets +1 to hit.
The target gets advantage on initiative.
The target gets advantage on tests of their senses, such as Seeking, tracking using Survival, or eavesdropping on secrets using Roguery.
You can end this spell as a fast action.
Suggested Backfire: The target is blinded, deafened, or loses their sense of smell for the duration, and you cannot dismiss this spell.
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 15 | You can cast Sharpen Senses | |
Darkvision +60 | 15 | Unlock | Sharpen Senses now also gives the target +60 ft. darkvision. |
Ally | 5 | Unlock | You can cast Sharpen Senses on an ally in melee range. |
Extra Credit
Shapesense +5
Effort: 10
Requires: Mastery
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