Courses / AR / Spears of Revealing Light

Spears of Revealing Light

Code:
AR 141
Qualifies For:
Level:
1
Study DC:
9

Spell

Time:
Action
Target:
Square within sight
Cost:
Defense:
None
Duration:
Encounter

An area becomes illuminated by magic spears which expose the weaknesses in the defenses of enemies standing within.

The area is filled with bright light.
Any invisible creatures in the area become visible.
All creatures in the area have disadvantage on tests of Roguery while they remain within the area.
Rolls to hit enemies in the area get a bonus to hit.

(If this change in lighting and visibility in the area removes a hidden creature’s means of hiding, they immediately stop being hidden.)

Any creatures hidden in the area which still have a means of hiding must win a contest of Roguery against you and your allies’ Seeking to remain hidden.

Any time a hidden creature enters the area, it is revealed if its means of hiding are removed, and otherwise it must win a contest of Roguery against you and your allies’ Seeking or be revealed.

You can end this spell as a fast action.

Suggested Backfire: The area conceals creatures inside of it and outside of it from each other.

Tags: Spellburn, Action, Spell, Ranged, Area, Enchantment, Debuff, Test, AC, Light

“Show yourself!”


Upgrades
Name Effort Requires Description
Unlock 5 1 space
Invisible creatures are visible.
May reveal hidden creatures.
Disadvantage on tests of Roguery.
Hit +1
Area +5 5 Unlock 3x3 space (15 ft. x 15 ft.) square
Area +10 10 Area +5 5x5 space (25 ft. x 25 ft.) square
Area +15 15 Area +10 7x7 space (35 ft. x 35 ft.) square
Extra Credit
Lingering Light
Effort: 20
Requires: Mastery and Smite
When you cast Smite or Judgement, you may cast Spears of Revealing Light as a fast action centered on the spell’s target.
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