Courses / TH / Smite
Smite
Code:
TH 110
Advised:
Qualifies For:
Level:
1
Study DC:
9
Smite
Spell
Time:
Action
Target:
Ranged: sight
Cost:
1 SP
Defense:
Social save halves
Call down a spear of light from the heavens.
The target takes light or lightning damage.
Targets which pass a social save take half damage.
Undead or fiends defeated by this spell are disintegrated.
Double Scaling:
Double the effect of bonuses to this spell’s damage, except Intensify and Spirit Boost.
The target takes light or lightning damage.
Targets which pass a social save take half damage.
Undead or fiends defeated by this spell are disintegrated.
Double Scaling:
Double the effect of bonuses to this spell’s damage, except Intensify and Spirit Boost.
Smitening Bolt
Spell
Time:
Action
Target:
Ranged: sight
Cost:
None
Defense:
Health save negates
Create a spear of light in your hand and hurl it at an enemy.
If the target passes a health save, they take no damage.
If the target fails a health save, they take light or lightning damage.
Undead or fiends defeated by this spell are disintegrated.
You cannot Intensify Smitening Bolt.
Double Scaling:
Double the effect of bonuses to this spell’s damage, except Intensify.
If the target passes a health save, they take no damage.
If the target fails a health save, they take light or lightning damage.
Undead or fiends defeated by this spell are disintegrated.
You cannot Intensify Smitening Bolt.
Double Scaling:
Double the effect of bonuses to this spell’s damage, except Intensify.
“Angering the gods is never wise.”
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 15 | You can cast Smite 1d12 +10 damage Social save halves DC 9 |
|
DC +2 | 5 | Unlock | DC 11 |
DC +4 | 5 | DC +2 | DC 13 |
DC +6 | 5 | DC +4 | DC 15 |
DC +8 | 5 | DC +6 | DC 17 |
Smitening Bolt | 0 | Unlock | You can cast Smitening Bolt DC = Smite DC Health save negates 1d6 damage |
Extra Credit
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