Courses / BI / Envenom

Envenom

Advised:
Required For:
Qualifies For:
Level:
1
Study DC:
9
Code:
BI 116

Envenom Spell

Undispellable
This spell cannot be Dispelled.
Buff
Buffs make their targets better at something.
Poison
Poisons apply debuffs or ongoing damage.
Time:
Action
Range:
5 ft.
Cost:
-1d10 Control
Limit:
Once per rest
Duration:
Until the caster rests

You coat one weapon or a supply of ammunition in poison, causing attacks made with it and damage dealing spells cast with it to deal additional poison damage.
(You may poison a natural “weapon” with this spell.)
Dual Wield: If you poison a set of dual wielded weapons with one casting of this spell, each weapon gets only half the benefit, rounded down.
This poison loses its potency after you rest.

This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.

Alternatively, you may create an unstable Poison Vial (B), which loses its potency after you rest.

Tags: Action, Spell, Melee, Buff, Damage, Poison, Undispellable

Upgrades
Name Effort Requires Description
+1 Damage 10 +1 poison damage with weapons and spells
+2 Damage 10 +1 Damage +2 poison damage with weapons and spells
+3 Damage 15 +2 Damage +3 poison damage with weapons and spells
Next: Bark Skin