Courses / BI / Poison Breath

Poison Breath

Prerequisites:
Qualifies For:
Level:
2
Study DC:
10
Code:
BI 240

Poison Breath Spell

Undispellable
This spell cannot be Dispelled.
Blast
Blast spells only deal damage.
Poison
Poisons apply debuffs or ongoing damage.
Time:
Action
Area:
A cone up to 30 ft. long extending from you
Cost:
-1d10 Control
Defense:
Health save negates ongoing damage, health save ends ongoing damage
Duration:
Until treated

You exhale poison mist in a cone up to 30 ft. long extending from you.
Intensify: Add up to 10 ft. to the cone’s length per boost from Intensify.
Friendly Fire:
You can try a DC 15 test of Spellcraft to exclude a target from being affected by your spell.

All creatures in the area take 1 poison damage now.
If the creature is not already poisoned by your Poison Breath, it gets a health save.

Fail:
The creature takes 1d6 ongoing poison damage at the start of each of its turns.
+1d6 ongoing poison damage per boost from Intensify.
Whenever a creature takes ongoing poison damage from this ability, it gets a DC 13 health save to end this poisoning on themselves.
The poisoning from this spell lasts until ended or treated.
Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.

Pass:
The target is not poisoned.

Damage Boosts:
Boosts to this spell’s damage add to both the up-front and ongoing damage of this spell.

This spell creates a non-magical poison, it is not an enchantment, and cannot be dispelled.

Tags: Spell, Action, Blast, Poison, Area, Health, Save, Damage, Damage Over Time, Undispellable

Upgrades
Name Effort Requires Description
Unlock 20 1 poison damage
DC 13 health save prevents ongoing poisoning
1d6 ongoing poison damage
DC 13 health save ends poisoning
DC +1 5 Unlock DC 14 health save prevents ongoing poisoning
DC +2 5 DC +1 DC 15 health save prevents ongoing poisoning
DC +3 5 DC +2 DC 16 health save prevents ongoing poisoning
Previous: Resilience