Courses / BI / Decay
Decay
Code:
BI 342
Prerequisites:
Qualifies For:
Level:
3
Study DC:
11
Spell
Time:
Action
Target:
Ranged: sight
Cost:
-1d10 Control
Defense:
Health save negates
Duration:
Permanent, until cured
The target must pass a health save, or they become diseased with an affliction that reduces the effectiveness of healing on them, putrefying, blackening, and rotting every wound they suffer.
If you pass a DC 10 test of Spellcraft when you cast it, you may mutate this spell to curse the target instead, allowing it to sap the vital energy from a wider variety of creatures.
If you pass a DC 10 test of Spellcraft when you cast it, you may mutate this spell to curse the target instead, allowing it to sap the vital energy from a wider variety of creatures.
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 10 | DC 13 Halves healing |
|
New Strain | 10 | Unlock | Target cannot heal or gain HP. If the target is revived, they revive with 1 HP. |
DC +1 | 2 | Unlock | DC 14 |
DC +2 | 2 | DC +1 | DC 15 |
DC +3 | 2 | DC +2 | DC 16 |
DC +5 | 4 | DC +3 | DC 18 |
Inoculation | 5 | Unlock | You are immune to Decay |
Extra Credit
Outbreak
Effort: 10
Requires: Unlock
You may cast Decay on all creatures within 30 ft. of your target, at a -5 DC penalty.
Contagion
Effort: 5
Requires: Outbreak
Carrier
Effort: 20
Requires: Unlock
As an action, you may attempt to spread any and all diseases that you have to all creatures within 30 ft. of you
They get a health save against each disease to avoid contracting it.
They get a health save against each disease to avoid contracting it.
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