Courses / BI / Venom Strike
Venom Strike
Required For:
Qualifies For:
Level:
1
Study DC:
9
Code:
BI 11A
Venom Strike Spell
Time:
Trigger
Trigger:
When you hit
Cost:
-1d10 Control
Limit:
Once per hit
Defense:
Health save negates ongoing damage, health save ends
You add poison to a hit.
The target takes poison damage
and if it is not already poisoned by your Venom Strike,
must pass a health save or take ongoing poison damage at the start of each of its turns.
Whenever a creature takes ongoing poison damage from this ability, it gets a DC 13 health save to end this poisoning on themselves.
Poisoning from this ability lasts until ended or treated.
This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.
Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.
The target takes poison damage
and if it is not already poisoned by your Venom Strike,
must pass a health save or take ongoing poison damage at the start of each of its turns.
Whenever a creature takes ongoing poison damage from this ability, it gets a DC 13 health save to end this poisoning on themselves.
Poisoning from this ability lasts until ended or treated.
This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.
Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.
“The sting is in the tail.”
Name | Effort | Requires | Description |
---|---|---|---|
Damage +1 | 15 | +1 poison damage (up-front) | |
Poison 1 | 10 | DC 16 health save prevents poisoning DC 13 health save ends poisoning +1 ongoing poison damage |
|
Poison 2 | 10 | Poison 1 | +2 ongoing poison damage |
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