Courses / BI / Venom Strike
Venom Strike
Code:
BI 11A
Required For:
Qualifies For:
Level:
1
Study DC:
9
Spell
Time:
Trigger
Trigger:
When you hit
Cost:
-1d10 Control
Limit:
Once per hit
Defense:
Health save negates, health save at end of turn ends
You add poison to a hit.
The target takes poison damage
and must pass a health save, or take ongoing poison damage at the start of each of its turns.
Affected creatures get another health save to end this poisoning on themselves at the end of each of their turns.
Affected creatures may spend an action to attempt a DC 13 health save to end this poisoning on themselves.
Poisoning from this ability lasts until ended or treated.
Ongoing poison damage you inflict with this ability does not stack.
This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.
Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.
The target takes poison damage
and must pass a health save, or take ongoing poison damage at the start of each of its turns.
Affected creatures get another health save to end this poisoning on themselves at the end of each of their turns.
Affected creatures may spend an action to attempt a DC 13 health save to end this poisoning on themselves.
Poisoning from this ability lasts until ended or treated.
Ongoing poison damage you inflict with this ability does not stack.
This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.
Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.
“The sting is in the tail.”
Name | Effort | Requires | Description |
---|---|---|---|
Damage +1 | 15 | +1 poison damage (up-front) | |
Poison 1 | 10 | DC 16 +1 ongoing poison damage |
|
Poison 2 | 10 | Poison 1 | +2 ongoing poison damage |
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