Courses / BI / Venom Strike

Venom Strike

Code:
BI 11A
Required For:
Qualifies For:
Level:
1
Study DC:
9

Spell

Time:
Trigger
Trigger:
When you hit
Cost:
-1d10 Control
Limit:
Once per hit
Defense:
Health save negates, health save at end of turn ends

You add poison to a hit.

The target takes poison damage
and must pass a health save, or take ongoing poison damage at the start of each of its turns.
Affected creatures get another health save to end this poisoning on themselves at the end of each of their turns.
Affected creatures may spend an action to attempt a DC 13 health save to end this poisoning on themselves.
Poisoning from this ability lasts until ended or treated.

Ongoing poison damage you inflict with this ability does not stack.
This spell creates non-magical poison, it is not an enchantment, and cannot be dispelled.

Track your ongoing damage, and remind your Headmaster about it at the start of each affected creature’s turn.

Tags: Trigger, Spell, Damage, Poison

“The sting is in the tail.”


Upgrades
Name Effort Requires Description
Damage +1 15 +1 poison damage (up-front)
Poison 1 10 DC 16
+1 ongoing poison damage
Poison 2 10 Poison 1 +2 ongoing poison damage
Next: Frenzy