Courses / TH / Spirit Armor

Spirit Armor

Qualifies For:
Level:
1
Study DC:
9
Code:
TH 132

Spirit Armor Spell

Buff
Buffs make their targets better at something.
Time:
Action
Target:
You
Cost:
Duration:
Until the caster takes a long rest

The force of your spirit repels attacks, and protects you from spirits.
You resist dark damage.
Temporarily increase the AC bonus you get from your body armor by +1, to a maximum of +10.

Spirit Boost: You can Spirit Boost Spirit Armor.
Instead of spending SP to Spirit Boost Spirit Armor, add that SP to its dedicate cost.
Each time you Spirit Boost Spirit Armor,
increase the AC bonus you get from your body armor by an additional +1, to a maximum of +10, for the spell’s duration.

You can dismiss this spell as a fast action.

You can only benefit from one Spirit Armor at the same time.

Tags: Action, Spell, Self, Enchantment, Buff, AC, Armor, Resist, Light, Dark

“The gods help those who help themselves.”


Upgrades
Name Effort Requires Description
Armor AC +1 25 Temporarily increase the AC bonus you get from your body armor by +1, to a maximum of +10.
Resist Dark 10 Resist dark
Extra Credit
Inversion
Effort: 0
Requires: Mastery, Restricted
Your Spirit Armor resists light instead of resisting dark.
Repel
Effort: 2
Requires: Mastery
When a creature hits you with a melee attack, you may try a contest of Spellcraft against their Strength to push them away 5 ft., regardless of size.
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