Courses / TH / Resist

Resist

Code:
TH 335
Prerequisites:
Qualifies For:
Level:
3
Study DC:
11

Spell

Time:
Trigger
Trigger:
When you or an ally within sight takes damage
Target:
ranged: sight
Cost:
2 SP
Duration:
Until the end of the turn

A temporary protective magical barrier forms around the target.
The target resists certain types of damage.

(If a target resists a type of damage, it takes half damage from it)

Affinity:
When you learn this spell, choose which element your Resist resists.
Whenever you cast this spell, it will normally be that element.
You can try to cast this spell using a different element, but must pass a DC 20 test of Spellcraft each time to change the element from what it normally is.

Tags: Trigger, Reaction, Spell, Ranged, Flash Enchantment, Buff, Resist, Elemental

“A bit of quick thinking and an undefeatable spirit serve well in prying victory from the grasp of the wicked.”


Upgrades
Name Effort Requires Description
Resist Element 5 You can cast Resist.
The target resists the element you chose when you learned this spell.
Resist Flexible Element 15 Resist Element When you cast Resist, choose which element the target resists. No test of spellcraft required.
Resist Elements 5 Flexible The target now resists all elements.
Resist All 10 Resist Elements The target now resists all damage.