Courses / CS / Dirty Fighting
Dirty Fighting
Code:
CS 115
Advised:
Level:
1
Study DC:
9
Technique
Trigger:
When you hit with a weapon
Cost:
1 FP
Defense:
Health save reduces
Duration:
Until the end of the target’s next turn
The target gets a health save.
When you use this technique on a Heavy Attack, you may spend 1 more FP to increase the save DC by 5.
Fail:
The target is blinded until the end of its turn.
Pass:
The target’s next roll to hit has disadvantage.
If the target does not roll to hit before the end of its turn, this penalty goes away.
If the target cannot be blinded, it is unaffected.
You cannot use other techniques with this attack.
When you use this technique on a Heavy Attack, you may spend 1 more FP to increase the save DC by 5.
Fail:
The target is blinded until the end of its turn.
Pass:
The target’s next roll to hit has disadvantage.
If the target does not roll to hit before the end of its turn, this penalty goes away.
If the target cannot be blinded, it is unaffected.
You cannot use other techniques with this attack.
“Throw sand in their eyes or hit below the belt. Dishonorable? Sure. But undeniably effective.”
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 15 | You can use Dirty Fighting DC 7 |
|
DC +1 | 5 | Unlock | DC 8 |
DC +2 | 5 | DC +1 | DC 9 |
DC +3 | 5 | DC +2 | DC 10 |
DC +4 | 5 | DC +3 | DC 11 |
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