Courses / TH / Divine Pulse
Divine Pulse
Prerequisites:
Advised:
Level:
4
Study DC:
12
Code:
TH 411
Divine Pulse Spell
Time:
Fast Action
Area:
Within 300 ft. of you
Target:
All targets within the area
Cost:
1 SP
You release a pulse of radiant energy that
heals you and all allies within 300 ft. of you
and deals light damage to all enemies within 300 ft. of you.
Undead or fiends defeated by this spell are disintegrated.
Almost No Scaling:
Damage bonuses do not apply to Divine Pulse, except from Spirit Boost.
It can still be used to trigger Brutal Performance, or Brutal Solo on one target.
heals you and all allies within 300 ft. of you
and deals light damage to all enemies within 300 ft. of you.
Undead or fiends defeated by this spell are disintegrated.
Almost No Scaling:
Damage bonuses do not apply to Divine Pulse, except from Spirit Boost.
It can still be used to trigger Brutal Performance, or Brutal Solo on one target.
“Sometimes I can’t decide whether to heal or smite!”
Name | Effort | Requires | Description |
---|---|---|---|
Heal d6 | 9 | 1d6 heal | |
Heal 2d6 | 9 | Heal d6 | 2d6 heal |
Radiate d6 | 8 | 1d6 light damage | |
Radiate 2d6 | 9 | Radiate d6 | 2d6 light damage |
Previous: Healing 4: Radical Treatments
Next: Ultimate Heal