Courses / AR / Feather Fall
Feather Fall
Qualifies For:
Blade Whirlwind, Arcane Shell, Leaf on the Wind, Warp, Illusory Substitute, Living Reflections, Arcane Bubbles (Partially), Flight (Partially), Light as a Feather (Partially)
Level:
1
Study DC:
9
Code:
AR 136
Feather Fall Spell
Time:
Trigger
Trigger:
When a creature falls
Range:
1,000 ft.
Target:
1 target, or targets with a combined weight of up to one ton
Cost:
Duration:
Until the target touches the ground
Slow the target’s fall, reducing fall damage.
Falling:
A creature falls up to 500 ft. per round, at the end of its turn.
At the end of a fall of 10 ft. or more, a creature takes 1 blunt damage for every foot that it fell, up to a limit of 500 damage.
A creature which takes 100 or more damage from a fall may instantly die at the Headmaster’s discretion.
A soft landing area or other mitigating factors may reduce this damage.
Suggested Backfire: You overcompensate for gravity with lift and are shot 505 ft. into the air. (You fall up to 500 ft. per round, at the end of your turn. So, at the end of your turn, you will be dangerously close to the ground, unless you hit a ceiling.)
Falling:
A creature falls up to 500 ft. per round, at the end of its turn.
At the end of a fall of 10 ft. or more, a creature takes 1 blunt damage for every foot that it fell, up to a limit of 500 damage.
A creature which takes 100 or more damage from a fall may instantly die at the Headmaster’s discretion.
A soft landing area or other mitigating factors may reduce this damage.
Suggested Backfire: You overcompensate for gravity with lift and are shot 505 ft. into the air. (You fall up to 500 ft. per round, at the end of your turn. So, at the end of your turn, you will be dangerously close to the ground, unless you hit a ceiling.)
“Fear of heights is rare among wizards.”
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 9 | Half fall damage. Reduces fall speed to 250 ft. per round. |
|
Slower Fall | 9 | Unlock | Roll a DC 11 health save. If you pass, no fall damage. If you fail, half fall damage. Reduces fall speed to 100 ft. per round. |
TerminalVelocity | 9 | Slower Fall | No fall damage. Reduces fall speed to 30 ft. per round. |
Mass Slow | 8 | Unlock | This spell may affect multiple targets which have a total combined weight of up to one ton. |
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