Courses / CM / Vital Performance

Vital Performance

Code:
CM 113
Qualifies For:
Level:
1
Study DC:
9

Vital Performance

Spell (Uncounterable) (Undispellable)

Time:
Action to start, fast action to continue
Target:
You and all allies within earshot
Duration:
Until the start of your next turn

During combat, at the start of each target’s turn,
you heal that target for 1 HP if they have at least 1 HP.

Counterspell:
This spell cannot be counterspelled.

Dispel:
If this spell is dispelled, it is only suppressed until the start of your next turn instead.

Tags: Bardic Magic, Spell, Uncounterable, Undispellable, Team Buff, Heal

Refresh

Spell (Uncounterable) (Undispellable)

Time:
One hour
Target:
You and all allies within earshot

All targets which complete a rest heal for all of their HP instead of half of it.
You can perform this ability while you rest.

Counterspell and Dispel:
This spell cannot be counterspelled or dispelled.

Tags: Bardic Magic, Spell, Uncounterable, Undispellable, Team Buff, Heal

“I don’t want to die today!”


Upgrades
Name Effort Requires Description
Unlock 15 You can perform Vital Performance
You can perform Refresh
Consistent 20 Unlock You do not have to roll to perform Vital Performance, or Refresh
Extra Credit
Regen +1
Effort: 12
Requires: Unlock, Sophomore+
Regen +2
Effort: 12
Requires: Regen +2, Junior+
Regen +3
Effort: 12
Requires: Regen +3, Senior+
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