Courses / AR / Hex

Hex

Qualifies For:
Level:
1
Study DC:
9
Code:
AR 153

Hex Spell

Subtle
Casting a subtle spell while hidden also hides that you are casting it, and does not cause you to become unhidden.
When you cast a subtle spell while you are not hidden, you cant try to hide that you are casting it with a contest of Spellcraft or Roguery against the Seeking of creatures observing you.
Only observers that win notice you are casting a spell. However, once the spell is cast, its effects may be noticed.
Splittable
The Split Spell metamagic can be used on splittable spells.
Debuff
Debuffs make their targets worse at something.
Curse
Curses are a type of spell which enchants the target with a debuff.
Time:
Action
Range:
300 ft.
Target:
1 target
Cost:
Defense:
Social save reduces duration

Choose one penalty impose on the target:

disadvantage on all tests of skill,
disadvantage on rolls to hit,
or all creatures have advantage on saves against the target’s abilities.

Fail:
This curse lasts until the target rests.

Pass:
This curse lasts until its effects apply to one roll.

A creature can be affected by multiple hexes at the same time.
You can end this curse as a fast action.

Alternate Effects:
Instead of choosing one of the listed effects for this curse you can try to inflict a mild nuisance on the target if they fail their save, such as turning a cow’s milk sour, making them forget their keys the first time they leave the house, or making them feel like they need to use the restroom. The Headmaster will determine if your effect is appropriate for this curse’s relatively low power level.

Suggested Backfire: You cast Hex on yourself.

Tags: Spellburn, Action, Spell, Ranged, Enchantment, Curse, Social, Save, Debuff, Test, Save, Hit, Splittable, Subtle

Upgrades
Name Effort Requires Description
Unlock 5 You can cast Hex
DC 5
DC +2 5 Unlock DC 7
DC +4 5 DC +2 DC 9
DC +6 5 DC +4 DC 11
DC +8 5 DC +6 DC 13
DC +10 5 DC +8 DC 15
DC +11 5 DC +10 DC 16
Next: Slow