Courses / AR / Arcane Ball

Arcane Ball

Prerequisites:
Advised:
Qualifies For:
Arcane Mine (Partially)
Level:
2
Study DC:
10
Code:
AR 216

Arcane Ball Spell

Blast
Blast spells only deal damage.
Affinity
When you learn this spell, choose an element.
Whenever you cast this spell, it will normally be of the chosen element.
You may try a DC 20 test of Spellcraft to cast this spell with a different element.
Time:
Action
Range:
300 ft.
Target:
10 ft. radius sphere
Cost:
Defense:
Health (reflex*) save halves

Damage everything within a 10 ft. radius of a point within 300 ft.
Intensify: You may add +5 ft. to the radius of this spell per boost from Intensify.
Friendly Fire:
You can try a DC 15 test of Spellcraft to exclude a target from being affected by your spell.

All creatures in the area get a health (reflex*) save.

Fail:
The creature takes 1d6 elemental damage.
Intensify: +1d6 elemental damage per boost from Intensify.

Pass:
The creature takes half as much damage.

Suggested Backfire: The spell blows up in your face. You take the full damage unless you pass a health save for half damage. Noone else is affected.

*If you cast this spell with the poison or dark element, the save against this spell is a health save.
Otherwise the save against this spell is a health (reflex) save.
Certain abilities interact with health (reflex) saves.

Tags: Spellburn, Action, Spell, Blast, Ranged, Area, Health, Save, Elemental, Damage, Affinity

Overcharge Ability

Time:
Trigger
Trigger:
When you cast Arcane Ball
Cost:

You overcharge your Arcane Ball spell.
Targets have disadvantage on their saves against Arcane Ball.
Add up to 10 ft. to the radius of your Arcane Ball.

Tags: Spellburn, Trigger, Area, Damage

Upgrades
Name Effort Requires Description
Unlock 25 You can cast Arcane Ball
300 ft. range
10 ft. radius
1d6 elemental damage
DC 6
DC +1 1 Unlock DC 7
DC +2 1 DC +1 DC 8
DC +3 1 DC +2 DC 9
DC +4 1 DC +3 DC 10
DC +5 1 DC +4 DC 11
DC +6 1 DC +5 DC 12
DC +7 1 DC +6 DC 13
DC +8 1 DC +7 DC 14
DC +9 1 DC +8 DC 15
DC +10 1 DC +9 DC 16
Overcharge 0 Unlock You can use Overcharge
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