Courses / AR / Fury

Fury

Prerequisites:
Qualifies For:
Level:
3
Study DC:
11
Code:
AR 353

Fury Spell

Splittable
The Split Spell metamagic can be used on splittable spells.
Debuff
Debuffs make their targets worse at something.
Curse
Curses are a type of spell which enchants the target with a debuff.
Mental
Mental effects affect the mind, and do not affect mindless creatures.
Time:
Action
Range:
300 ft.
Target:
1 target (or 2 targets at a -5 DC penalty)
Cost:
Defense:
None, social save at start of turn ends
Duration:
Until save at end of turn ends, or the target is defeated

This ability does not affect mindless creatures.

The target takes 1d4 psychic or fire damage.
Intensify: +1d4 psychic or fire damage per boost from Intensify.

The target gets a social save to end this curse at the start of each of its turns.

Fail:
If the target fails its save,
it has advantage on rolls to hit and is off guard (rolls to hit it have advantage) until the start of its next turn,
and it goes berserk this turn.

The target must attack the closest creature that is not hidden from them with their utmost ferocity, whether they are friend or foe.
If multiple creatures are equally close, one is chosen at random.
They cannot attack a creature they are charmed by. They will attack another target, if one is available.

Pass:
This curse ends.

This curse ends if the target is defeated.
You can end this curse as a fast action.
A target can only be affected by one Fury spell at a time.

Suggested Backfire: You cast Fury on yourself.

Tags: Spellburn, Action, Spell, Ranged, Enchantment, Curse, Social, Save, Debuff, Crowd Control, Mental, Emotion, Psychic, Fire, Splittable

“Temper, temper.”


Upgrades
Name Effort Requires Description
Unlock 25 You can cast Fury
DC 7
DC +2 5 Unlock DC 9
DC +4 5 DC +2 DC 11
Twincast 0 Unlock You may cast this spell targeting two targets at a -5 DC penalty.
Extra Credit
Hack
Effort: 5
Requires: Unlock
Your mental spells can affect mindless constructs.
Previous: Terrify