Courses / AR / Fury
Fury
Prerequisites:
Level:
3
Study DC:
11
Code:
AR 353
Fury Spell
Time:
Action
Range:
300 ft.
Target:
1 target (or 2 targets at a -5 DC penalty)
Cost:
Defense:
None, social save at start of turn ends
Duration:
Until save at end of turn ends, or the target is defeated
This ability does not affect mindless creatures.
The target takes 1d4 psychic or fire damage.
Intensify: +1d4 psychic or fire damage per boost from Intensify.
The target gets a social save to end this curse at the start of each of its turns.
Fail:
If the target fails its save,
it has advantage on rolls to hit and is off guard (rolls to hit it have advantage) until the start of its next turn,
and it goes berserk this turn.
The target must attack the closest creature that is not hidden from them with their utmost ferocity, whether they are friend or foe.
If multiple creatures are equally close, one is chosen at random.
They cannot attack a creature they are charmed by. They will attack another target, if one is available.
Pass:
This curse ends.
This curse ends if the target is defeated.
You can end this curse as a fast action.
A target can only be affected by one Fury spell at a time.
Suggested Backfire: You cast Fury on yourself.
The target takes 1d4 psychic or fire damage.
Intensify: +1d4 psychic or fire damage per boost from Intensify.
The target gets a social save to end this curse at the start of each of its turns.
Fail:
If the target fails its save,
it has advantage on rolls to hit and is off guard (rolls to hit it have advantage) until the start of its next turn,
and it goes berserk this turn.
The target must attack the closest creature that is not hidden from them with their utmost ferocity, whether they are friend or foe.
If multiple creatures are equally close, one is chosen at random.
They cannot attack a creature they are charmed by. They will attack another target, if one is available.
Pass:
This curse ends.
This curse ends if the target is defeated.
You can end this curse as a fast action.
A target can only be affected by one Fury spell at a time.
Suggested Backfire: You cast Fury on yourself.
“Temper, temper.”
Name | Effort | Requires | Description |
---|---|---|---|
Unlock | 25 | You can cast Fury DC 7 |
|
DC +2 | 5 | Unlock | DC 9 |
DC +4 | 5 | DC +2 | DC 11 |
Twincast | 0 | Unlock | You may cast this spell targeting two targets at a -5 DC penalty. |
Extra Credit
Hack
Effort: 5
Requires: Unlock
Your mental spells can affect mindless constructs.
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